'Distant Worlds - Empire Policy - 1.7.0.0

ImmediatelyRecruitNewTroopsWhenColonize		;Y
ColonyAllowFacilityCloningFacility		;Y
ColonyAllowFacilityFortifiedBunker		;Y
ColonyAllowFacilityGiantIonCannon		;Y
ColonyAllowFacilityPlanetaryShield		;Y
ColonyAllowFacilityRegionalCapital		;Y
ColonyAllowFacilityRoboticTroopFoundry		;N
ColonyAllowFacilityTroopTrainingCenter		;Y
ColonyAllowFacilityTerraformingFacility		;Y
ColonyFacilityPopulationThresholdCloningFacility		;350
ColonyFacilityPopulationThresholdFortifiedBunker		;300
ColonyFacilityPopulationThresholdGiantIonCannon		;1000
ColonyFacilityPopulationThresholdPlanetaryShield		;1000
ColonyFacilityPopulationThresholdRegionalCapital		;4500
ColonyFacilityPopulationThresholdRoboticTroopFoundry		;100000
ColonyFacilityPopulationThresholdTroopTrainingCenter		;100
ColonyFacilityPopulationThresholdTerraformingFacility		;500
DoNotRecruitTroopsUntilColonyPopulationReachesThreshold		;0
ColonyTaxRateIncreaseWhenAtWar		;N
ColonyTaxRateLargeColony		;2
ColonyTaxRateMediumColony		;2
ColonyTaxRateSmallColony		;1
MilitaryConstructionLevel		;2
ConstructionMilitaryCapitalShip		;11
ConstructionMilitaryCarrier		;2
ConstructionMilitaryCruiser		;11
ConstructionMilitaryDestroyer		;11
ConstructionMilitaryEscort		;27
ConstructionMilitaryFrigate		;26
ConstructionMilitaryTroopTransport		;12
ConstructionSpaceportLargeColonyPopulationThreshold		;2000
ConstructionSpaceportMediumColonyPopulationThreshold		;1000
ConstructionSpaceportSmallColonyPopulationThreshold		;30
ConstructionSpaceportMinimumDistance		;300
DiplomacySendGiftsUpToAmount		;35000
DiplomacyTradeSanctionsUseBlockades		;Y
FleetMilitaryProportionForFleets		;100
FleetStrikeForceTypicalSize		;7
FleetTypicalSize		;22
IntelligenceAllowMissionDeepCover		;Y
IntelligenceAllowMissionInciteRevolution		;Y
IntelligenceAllowMissionSabotageColony		;Y
IntelligenceAllowMissionSabotageConstruction		;Y
IntelligenceAllowMissionStealGalaxyMap		;Y
IntelligenceAllowMissionStealOperationsMap		;Y
IntelligenceAllowMissionStealTechData		;Y
IntelligenceAllowMissionStealTerritoryMap		;Y
IntelligenceCounterIntelligenceProportion		;66
IntelligenceUseEspionageAgainstEmpireWhen		;0
IntelligenceUseSabotageAgainstEmpireWhen		;0
ResearchDesignAutoRetrofit		;Y
ResearchDesignOverallFocus		;3
ResearchDesignTechFocus1		;18
ResearchDesignTechFocus2		;16
ResearchDesignAutoUpgradeFighters		;Y
WarAttacksAllowColonyBombardment		;0
WarAttacksAllowPlanetDestroying		;1
WarAttacksHarassEnemies		;Y
TradeWithOtherEmpires		;Y
EngageInTourism		;N
NewColonyPopulationPolicyYourRaceFamily		;0
NewColonyPopulationPolicyAllRaces		;4
ImplementEnslavementWithPenalColonies		;Y

HomeworldDefensePriority		;3.0
ColonizeContinentalPriority		;2.0
ColonizeMarshySwampPriority		;1.25
ColonizeOceanPriority		;0.7
ColonizeDesertPriority		;0.35
ColonizeIcePriority		;1.5
ColonizeVolcanicPriority		;0.85
ColonizeRuinsPriority		;2.0
ControlRestrictedResourcesPriority		;3.5
ResearchPriority		;1.0
TradePriority		;1.0
AlliancePriority		;0.75
SubjugationPriority		;2.7
TourismPriority		;0.7
ExplorationPriority		;1.5
WarWillingness		;3.45
BreakTreatyWillingness		;3.0
InvasionOverkillFactor		;2.5
ShipBattleCautionFactor		;1.0
ProtectLeaderAtAllCosts		;N
PrioritizeBuildWonderId		;0
ResearchIndustryFocus		;0
DefaultMilitaryFleeWhen		;5
